This project was very iterative. I had to redirect often and in the end, I think I could have anticipated these redirection moments a little earlier or even prevented some of them all together. This has taught me to make sure to stay in close contact with the people you are designing for. It took me some time before I fully understood that using technology on one’s body is not something that the sport of powerlifting is ready for. Powerlifting is still firmly rooted in history and changes only happen slowly and this is something that only became apparent in the later stages of evaluation.
One thing that became especially evident in this project is that actually prototyping the experience, rather than merely conceptualizing it, helped me immensely. Firstly, because it helped me understand the opportunities and limitations of the technology I was using. Secondly, and more importantly, it allowed me to bring the envisioned concept to life and allowed me and others to feel what the experience would be like. Real experiences and real interactions allow you to learn and understand contexts and problems at a much faster pace.